Wrath of the Lich King Druid talent to restore the idea of c
Points have been allocated: 70 Requires Level: 79
Balance 14 points
* Origin 5 / 5
Make your damage and healing spells sustained injuries and treatment of 5%.
* Moon 3 / 3
Make your Moonfire, Starfire, the stars fall, anger, Healing Touch, Healing and Rejuvenation to reduce the mana cost of 9%.
* Nature's majesty 2 / 2
Make your anger, Starfire, the stars fall, nourishing, and Healing Touch critical strike chance of causing increased 4%.
· Gift of Nature 3 / 3
Result in any of your spell critical strike chance of 100% after receive the blessings of nature, so that your next spell cast time reduction of 0.5 seconds.
· Natural Hui 1 / 1
Make your Moonfire and Rejuvenation duration of effect of 3 seconds, the duration of the healing effect of 6 seconds, Insect Swarm and Lifebloom effect of duration of 2 seconds.
Not learn fighting wild
Strengthen the Mark of the Wild 2 / 2
Make your Mark of the Wild and Gift of the Wild 40% increase in effect.
* Natural concentrated 3 / 3
So you cast Healing Touch, anger, Entangling Roots, Cyclone, nourishing, healing and tranquility to withstand injury and loss due to the cast time reduced by 70%.
56 points to restore
* Strengthen the Mark of the Wild 2 / 2
Make your Mark of the Wild and Gift of the Wild 40% increase in effect.
• Natural focus 3 / 3
So you cast Healing Touch, anger, Entangling Roots, Cyclone, nourishing, healing and serenity to withstand injury and loss due to the cast time reduced by 70%.
* Naturalist 5 / 5
Healing Touch to your cast time by 0.5 seconds, you are under all forms of physical attack damage by 10%.
* Natural deformation 3 / 3
So that all of your Polymorph reduce the mana cost by 30%.
* Strong 3 / 3
So that when you remain in the cast mana regeneration rate of 30%, and to use anger in your skills immediately after the 10 rage.
* Omen of Clarity 1 / 1
Each cast damage and healing spells and auto attacks have a chance to make the Druid into Clearcasting state. The state allows you to spell the next injury, treatment, spell or attack skill by mana, rage or energy value decreased 100%.
* Master Shapeshifter 2 / 2
When the Druids, under the appropriate form will be an effect.
Bear - Physical damage capacity increased by 4%.
Cat form - critical strike chance increased by 4%.
Moonkin Form - Spell damage increased by 4%.
Tree of Life Form - treatment increased 4%.
* Quiet soul 5 / 5
Make your Healing Touch, nourish and calm the mana cost reduced by 10%.
* Empowered Rejuvenation 3 / 3
So that the effect of your Rejuvenation by 15%.
* Nature quick 1 / 1
After activation, the cast time of your next Nature spell of less than 10 seconds will be instant cast.
* Gift of Nature 5 / 5
All of your healing spells by 10% effective.
• Strengthening quiet 2 / 2
Make your quiet spell threat reduction caused by 100%, and cooldown reduced to 60%.
* Healing Touch efficiency 2 / 2
Improve the healing effect of your Healing Touch 40% extra bonus.
• Strengthening Healing 5 / 5
Make your healing spell critical strike chance by 50%.
* Spirit of Life 3 / 3
Value to your spirit by 15%.
* Quick cure 1 / 1
Who swallowed a friendly target or healing Rejuvenation sustained effect, and immediately restore life to its value, its value is equal to 12 seconds of Rejuvenation or 18 seconds to effect healing.
* Rejuvenation efficiency 5 / 5
Improve the healing effects of your continued healing spells have 20% extra bonus.
* Tree of Life 1 / 1
Druid transforms into a tree of life. In this form, your 45 yard radius around all wow gold within the team and team members to improve the therapeutic effect by 6%. You can only cast spells to restore, activate and bark surgery, but the continuing healing spells mana cost reduced by 20%.
Caster who can lift the transfiguration of all deformation and movement effects.
• Strengthening the tree of life 3 / 3
So you under the tree of life form armor increase by 100%, and continued in the form of treatment under the spell cast mana consumption further reduced by 15%.
* Wild Healing 1 / 1
7 seconds for the target within 15 yards around a radius of up to five small teams or team members to restore a total of 686 Life Points. Initially treatment will soon be in force, at the close of the wild healing effect becomes slow.