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Thieves how to deal with the high attack weapon system Warri


Now the battlefield ice spear already popular, and 31/20 in the PK-type fighters began to rise, many soldiers feel good to kill a thief, even a little bit personal thoughts. Few will give soldiers hacked it wants anyway. Before the war thieves, daggers thief now changed, 21/8/22 talent playing soldiers take control line,

Opener:
Double slow poison, start watching, and other fighters roar complete enough to run again, the attack on starting hands, then backstab. See the soldiers ran away and so poisoning the energy recovery.

Next, the process should pay attention to: 1, so that soldiers always keep in the slow poisoning. Toxic effect disappeared Gouge or Kidney Shot, to ensure that his poisoning.

2, when the soldiers did not faint, and his best distance. But not too far (more than 8 Ma fighters will switch to use violent stance intercept) so that the intercept (see firing bar, bright are eight yards, but as long as not to run too far fighters are not used to block:)

3, in the hamstring does not matter (everyone go slower, we still have sprint) in the tear is not afraid (to run away so the end result), fear most is in his interception. Intercept a, the halo of three seconds what state you are he went on. So the sight of war immediately Shiqie violent attitude to Gouge or Kidney Shot. Berserker Stance have recruited immune Gouge, not afraid, we do not put Gouge only after the interception, and other bills, was a ruthless warrior halo 3 seconds basically hung up. Gouge, if not in the past have all right, rushed jump about the same time, idling Backstab, even if the soldiers great post moves, idle Backstab failed, at least one positive he can dodge an attack (do not tell my soldiers to fight behind enemy T_T)

4, as only Backstab attacks, daggers thief of the evil warriors rally is a waste of energy.

5, then after the cold-blooded star T bone hammering. So do not make moves on a full 5 stars. . Comparison of energy to maintain stability in the 60 or so. Control 1, or a cold-blooded after the expiry of 5 stars found that although T soldiers empty the blood, and may itself add a repression endured under the death to be executed immediately. This time the cry was saying how nothing had hit him a second air-blood counter was like.

6, practice my air turned back stab it.

7 If we can do the above points, blood was also hit air, then opened dodge it. Dodge added the air Turn around and stab. Possible turnaround. (Can not read this, please himself with such a thief to have played a warrior friend to ask the next)

Next is to explain the high attack fighters Shazei under the major skills:

1, suppression, CD for 5 seconds, or to ward off the thieves get away after the launch. After the suppression of natural strengthening high critical strike rate, with good weapons and injuries in 1200. After the thieves get away or ward off launch.

2, Mortal Strike. Instant attacks, angry 30-point explosion hit at about 1500.

3, execution. Blood less than 20% of the target launch time. What harm, a thief down to 20% of blood is to be this mode of direct seconds.

These three strategies is the second of three resort thief. Sometimes also used

4 Whirlwind. Prompt the need to Berserker Stance, thousands of injuries also. (Equipment not to hit this target a good fighter)
Damage to these soldiers the skills, the corresponding means for the thief as control, while keeping opponents poisoning, when the soldiers near the faint, fast wake up time to leave.

5, interception. Need to Berserker Stance, 8 yards to 25 yards launch. Target and the target halo rushed three seconds. This three seconds in seconds off the thief had enough soldiers. Means to deal with, that stance is close to the switch within 8 yards. At the same time to display their control skills.

6, Hamstring. Reduction target. But a thief in the hamstring or a reduction in toxicity than the soldiers to go faster. Correspondence means: slow poisoning. Sprint.

7, torn. Continued Diaoxie so thieves can not sneak. Correspondence means: sprint.

8, broken lamps roar, roar the target is six seconds, terror around the enemy. Correspondence means: Dead will, badges.

9, harsh roar. Slowing effect. Correspondence means: the same hamstring.

7 is an operation before the move soldiers out of a good trick. Want to see this post after the other was second thief had no idea what used to recruit opponents.

Look at how thieves use the skills

1, dodge. The most controversial, and I first said. This ability to hold a face the high-AR or the war hammer attack in terms of weapons and fighters of the thief, and who has love and hate. Because the skills used in premature death of the fast, just use the anti-be comeback. Dodge role is to enhance the chance to dodge 50 points, seemingly suppressed restraint. In fact, there are 5 seconds of the CD to suppress the time, and must be within the scope of the attack target, that is, with good post moves in the sense of context, you get away 15 seconds to open up in a repressive. Other skills, such as executions and death blow, it can be dodge MISS out of. Soldiers on the skills described above, you will find, when you lack blood, the soldiers will stop point of execution, this time can get away Capoten about turnaround opportunities. Another use is to open dodge and sprint, leaving soldiers eight yards, the soldiers rushed to jump back stab, continued to run away, to red, to jump back stab. . . . Blow out of tactics:) This warrior skills in addition to suppression is difficult to hit than a thief, but can suppress the enemy on the positive use of the acceleration effect in the sprint the help, even if that soldiers can hardly keep back hit the thief. Drawback is that only 15 seconds, and soldiers will
Use the skills slowdown to prevent the thief move. Therefore, the key is to grasp reality. .

2, sprint. As above stated. The thief opened the sprint, a slowdown in the drug warriors, basically without any halo of skills, they could use the speed issue Backstab. Even if the slowing effect of the soldier, at the beginning of the sprint after the speed advantage is still valid. Backstab idling is actually very wow gold simple trick, with the sprint, almost 100 percent can be issued to.

3 Gouge. The enhanced halo of 5.5 seconds is used to return energy. Do not be too long thorns.

4, kidney attack. 20 seconds to use a lot of control is to rely on starting hands sneak thief of four seconds, then Gouge, connect soldiers to fight kidney hit the routine. Often play dead, but was faint for a few seconds off the soldiers. Kidney hit because the cooling time is long. Strengthened not really able to connect to 2 random kidney strike.

These four strokes with opener of the attack, is to control skills. Aimed at interrupting the soldiers fighting routines, control the pace of the fighting. System of last resort is blind, I MISS the above or need some skills when the bandage used as a backup skill.

In general, control skills to deal with the three soldiers resort, blind as a control system after the backup MISS.


I do not like personal attacks, do not like to quarrel. Some feel the above is the experience of the predecessors, with 5 stars followed by cold hammering, maintain control, while in the air Turn around and stabbed on the basis of a slowdown in drug warrior can dodge the results very good.

By the way, another said that what the soldiers are recruited immune violent gesture halo. . . This time the words of soldiers in the drug immediately sprint bugger, sprint Paoyuan point and then head-rush of air turned Backstab, so he has the slow poisoning. If there is anger at this time put his interception, then the system can only be blind.

Really familiar with the high standard of soldiers fighting a thief is very difficult. Conversely, the control of a thief with a qualified fight, soldiers will find it is not so good in fact thieves kill.
 

2010-08-14
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