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On the main weapons the soldiers PK limit 60


First, I want to say that soldiers will not spam PK. But by no means invincible as some people say. I have always believed that the most professional WOW which is not only the strongest players. Let's first talk about the three basic warrior PK elements of .1. equipment 2. Consciousness 3. operation (only for soldiers
Equipment, I think that should be ranked the first in the PK (for warrior) because the fighters are mainly physical attacks against the enemy so close to the body and attack defense played a decisive role. Some will say good operation of equipment, good win. Then I to you. you still only limited understanding of Warcraft intermediate stage. this is for master read. Please ALT + F4 .. and then for 2. Consciousness: PK in the sense that you must first clear that attacks on each other's career features. to know ourselves. know when to use what skills. This is not a lot of qualitative factors inside. require long-term accumulation. the last 3. Operation: can be very simple explanation for the ability to control your keyboard. that as long as you do to fast. quasi .2 points on the line. As already said, this is for master read. So is this for the master should be the basis of PK. then I'm going to talk about the soldiers PK problems for other occupations.

1. Warrior VS Warrior: First of all formulas of Operation: Emergency Jin + fell + off + Battle Shout blog. Here can tell you a little trick
When the soldiers and the soldiers at the same time when two individuals with the charging status will be in To lose this time two individuals will keep its distance. Do not switch immediately violent daze so you account for interception opportunities. Proposed state during the violent attack that would maintain the more than 3 % critical strike. attention to his more than half of HP immediately disarm. not immune gloves with a friend soon become defenseless people. NOTE points: long-term in Berserker Stance. breaking strength must use statistics. pay attention to controlling anger not so lethal blow out the next death. anger a whirlwind soon enough. cyclone can be used as long as Pugong out a second death. the last minute can use the (tribal emblem) to lift slow Paoyuan intercept + beheaded. All in all soldiers and more soldiers PK luck Who's more important crit who basically won the game. 50% chance of winning (the main weapon fighters)

2. Warrior VS Rogue: nothing to say to you, if robbers the same grade equipment is not very difficult to win you the premise that the thief skill of cooling at least use statistics 2. Early you do not say must have been in the To lose the state. Unless You resist. I would say the focus is when you have the opportunity to fight back when. recommended to fight off thieves do not use strength but before the first use of harsh. because the thieves move very fast and most of the time is behind you, so very easy to break fresh on the MISS. first reduced with ear-piercing range of speed and then Bloodrage + upgrade angry disarm separated (to prevent thieves hit bandage and stealth). If you can find wow gold an opportunity to get it three skills used then you win less than half was. The rest is death suppression increases. soldiers to fight thieves is something that Jidao. The key is to find the knife chance to go. As for the resort to bandage broken lamps not say these things. Overall Warrior VS Rogue victory or defeat is mainly looking to grasp the timing and luck. By the way, two little skill to know them, please skip .1. heroic combat. It was a forgotten warrior skills. because it is not instantaneous. but to fight thieves on the loose. When you slow down after thieves to intercept and you have already spent. heroically against it this time point. No matter how far thieves run direct count. Then came this time and so thieves would soon become a 100% prompt skills If your first attack to the thieves hit a fatal blow on the 1000 +. good with .2. when the thieves forced disappearance of the moment can be harsh rubbing or let blog roar coming out soon, but faster. to the effective range. But do not think mastered the above points can trample thieves. fighters and thieves to fight the odds should be 50%.

3. Soldier VS pastor: the legendary Reverend PK is invincible. But in fact once you have good skills in the use of, or have some chance of winning (especially the main arms warrior) First opening break strength ultimately. Suggested a break strength immediately switch the violent attitude to to maximize the fatal blow. This was a time when fear can be eliminated immediately. the rest is up to you RP. and if a fight in Shadow MS is a pain. reckless proposal to open larger chance of winning. stop the use of lethal + Tornado + boxing attention to the key, remember to block. 30% chance of winning
 

2010-08-14
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