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Mcs career choice and classic pk First we are most concerned about one thing: MC last boss reganos. Let all the biggest headache is the lack of fire prevention. In fact there bayonet 200, the caster 180 is basically the entire raid has a son of flame, before and after 4 minutes can be buttoned. And very few casualties, 3-5 Unfortunately hang of. Anti-how lit I do not mention 130, but the fire behind the anti-80 has a shortcut: UBRS which many blame can fire to a buff 83 against. General 40 the whole raid, so after majordomo later. Immediately returned to the city, split into four 10 raid. At the same time to enter UBRS, MC and then by the priest to 10 people plus 83 fire prevention. This strange feature will fs missile. Before and after the whole process up to 10 minutes. The effective time of the buff 1 hour: P Secondly, I would like to re-cast, the absolute light melee is premature Association. General raid MC, many associations do not like thieves, hunters this job. I've been to many different servers in North America, also participated in many big servers on the Association's senior raid. Played for a long time 9 Professional 60 people, of course, some friends account. FS is definitely not the darling of high-level copy. Warlock and small enough not to mention Germany. General dmg Ranking is thieves, wizards, hunters, Master. Here we focus on what I said, Master, MC method to the ice. Many blame are immune to Fire or high resistance. Arcane damage normally, but consumption of magic. Frost Province magic, but there is a drawback: damage is not high. The face of Boss, fs can not aoe. Harm is not high and very easy to die. Therefore, the responsibility of fs in the Mc is doing a great extent the water to disperse the curse, and to provide certain amount of dps. Because of the continued operational capability fs is too low. If you want to kill in 6 hours 9 MC's boss, a fs output of the raid as a very difficult injury. Said the thieves, this is a pvp server where playability in a great career. In the advanced copy, the thieves, and hunters like to be well controlled hatred. I always thought daggers thief can play more damage, of course, operate the Department of sword hammer easier. Hunter is very awkward position, unable to increase blood, hurt general, can not carry. But that is one of the most hunters do not need someone else to take care of the job, good hunters can not put a copy of so after the blood increases. And he can provide very stable and objective injury I write a lot, and casually mention pk enough. Many people think that shadow priests interests. When in a duel, on the job can not be combined with wow gold blood, dark, animal husbandry're good. However, the small German, Salman is. And shadow priests contest is 5:5. Not the most professional, but Knight is really weak. High damage shadow priests, but the consumption of demons too fast. They are able to adhere to it is not magic, the fighting is over. To give an actual example. I am a little German (bl of work), using bears and bear high blood under the form of blood with anger back. If you were to dodge the slap and were silent, the war immediately trampled. Instantaneous blood can fill. Even by fear, you can immediately use the badge. General to this point, dark, animal husbandry up to half magic. And he dare not abuse the magic of the. Balance began to here a little German. Shaman is, searing totem to interrupt casting shadow priests, anti-fear totem does not cool down, and consume very little magic, go there and there. As less blood is essential silence, and then trampled instantaneous increase. If successful, a little suspense, no, shaman Win-Win. |
| 2010-08-18 |

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