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Balance Druid 80 after a copy of the gift


Points have been allocated: 71 Requires Level: 80

55 point balance
* Starlight Wrath 5 / 5
Make your anger and reduce the cast time of Starfire 0.5 seconds.

* Moon 3 / 3
Make your Moonfire, Starfire, stars fall, anger, Healing Touch, Healing and Rejuvenation mana cost reduced by 9%.

* Nature's majesty 2 / 2
Make your anger, Starfire, stars fall, nourishing and Healing Touch critical strike chance of causing increased 4%.

* Gift of Nature 3 / 3
Result in any of your spell critical strike chance of 100% after receive the blessings of nature, so that your next spell cast time reduction of 0.5 seconds.

* Natural extension of the 2 / 2
Make your balance spells and Faerie Fire (Feral) extend the range of 20%, balance spells threat posed by a 30% reduction.

* Revenge 5 / 5
Make your Starfire, stars fall, Moonfire and Wrath crit damage bonus increased to 100%.

* Luna guidelines 3 / 3
To increase your spell power, numerical value equal to your intelligence to 12%.

* Insect Swarm 1 / 1
The enemy was flying insects around, attack hit rate decreased 3%, in 12 seconds by a total of 144 points within the natural damage.

• Strengthening Insect Swarm 3 / 3
To you by your Insect Swarm goal of the Effect of anger cast spell damage increased by 3%, and by your Moonfire goal of the Effect of Starfire cast caused by critical strike chance increased by 3%.

* Dreams 3 / 3
Once every 5 seconds back mana, numerical value equal to your intelligence to 10%, the caster could also remain in force.

* Anger on 3 / 3
Make your Starfire, Moonfire and anger can damage increased by 10%.

* Energy balance 2 / 2
Make your chance of all spells hit the target increase of 4%, you are likely to spell hit 4% lower.

* Moonkin Form 1 / 1
Druid into Moonkin Form, in this form, the armor is increased by 370%, radius of 45 yards within the team and team members all spell critical strike chance by 5%. In this form under the spell critical strike has a chance to make you immediately return 2% mana. Moonkin can only cast under the curse and balance system to lift the spell.
Caster who can lift the transfiguration of all deformation and movement effects.

• Strengthening Moonkin Form 3 / 3
Moonkin by the halo effect of your goals with the rapid increase of 3% will increase your spell power, the spirit of value equal to the value of your 15%.

• Strengthening Faerie Fire 3 / 3
Your Faerie Fire spell attack hit the target is likely to rise by 3%, while the damage of your spell by Faerie Fire on the Effect of target result in increased 3% critical strike chance.

* Wrath of Cenarius 5 / 5
Your Starfire spell damage gained effect by 20%, anger get spell damage effects by 10%.

* Lunar Eclipse 3 / 3
When your Starfire hit after critical hit, 100% chance that the damage increased by 20% angry. When your anger after playing crit, 60% chance that the critical strike chance of Starfire by 30%. Effect for 15 seconds, can only be triggered once every 30 seconds.

* Force of Nature 1 / 1
Call three trees attacked the enemy for 30 seconds.

* Earth-Moon Phase-hui 3 / 3
Your anger and spark a 100% chance of additional effect of the Earth-Moon Phase-hui, to make Arcane, Fire, Frost, Nature and Shadow damage to the damage on the target by 13%, the effect for 12 seconds. At the same time your spell damage increased by 3%.

* Stars Fall 1 / 1
Call the stars in the sky to attack nearby enemies within 30 yards of all enemies, each attack will result in 111 to 129 arcane damage, the targets all enemies within 5 yards will be an additional 20 arcane damage. Call up to 20 stars, 10 sec.

 

Wild fight is not learning
Restoration of 16 points
* Strengthen the Mark of the Wild 2 / 2
Make your Mark of the Wild and Gift of the Wild 40% increase in effect.

* Infuriated 5 / 5
So you enter Bear Form or Dire Bear Form when the 100% chance gain 10 rage, into Cat form will be maintained when the energy value of up to 100 points, also under your Moonkin form of intelligence value by 10% .

* Natural deformation 3 / 3
So that all of your Polymorph reduce the mana cost by 30%.

* Strong 3 / 3
So that when you remain in the cast mana regeneration rate of 30%, and to use your skills immediately after provocation gain 10 rage.

* Omen of Clarity 1 / 1
Each cast damage and healing spells and auto attacks have a chance to make the Druid into Clearcasting state. The state can make your next damage spell, healing spell or attack skill by mana, rage or energy value decreased to 100%.

* Master Shapeshifter 2 / 2
When the Druids, under the appropriate form will be an effect.
Bear - Physical damage capacity increased by 4%.
Cat form - critical strike chance increased by 4%.
Moonkin Form - Spell damage increased by 4%.
Tree of Life Form - treatment increased 4%.

 

First, place a few more controversial, I did not typhoons this talent. Mainly because both copies of the typhoon hit single or aoe are not handy. Roll is a very nasty thing ... ... may make aoe spell shorting, so I gave up for him. Balance of the second tier talent a little problem, I did not strengthen the month fire, but in fact this talent is useful, it basically amount to a gift of nature, so separate the two dots from the moonlight is also possible here, 6% of the blue, but not a small amount, a battle for the future can only eat 1 blue, the activation may have to leave others, I prefer the moonlight. Mainly due to natural recovery in the third layer 6 is his wife Mrs. few strong, so threw in the restoration of 16 points, equilibrium is only 55 points, so did the larger choice.

My current output loop is generally Faerie Fire - Swarm - On Fire - Spark * 3 - Insect Swarm - on fire, which of course is no spark when the explosion hit, sing popular hit after throwing angry, because the eclipse buff , anger, hurt to upgrade in the middle have to make up Insect Swarm, Moonfire can not go on. Faerie Fire must be on the 3% hit and crit too strong, the whole group buff. Basically, a small copy of the fire on the Wizard - Swarm - on fire - rage * 6 - Swarm - on fire cycle, and without regard to life, anger, or higher than the spark output.

Balance Druid equipment choice, the poor, said the future will see more balance druid's equipment, said now, wallet and a mixed fabric wear is still very popular ... ... but the fabric can not choose a random selection, mainly a mental property can choose fabric, like the spirit of this property for the Master is no big wow gold users, and for the role of ss is less than for Germany and the role of pastor, it is still very much worth fighting for. Do not ask for a balance druid hit, because genius can provide a 7% hit, it hit about 120 good results can be achieved. Balance Druid crit is another back to blue means, the important balance druid talent Gift of Nature and the trigger, of course, be able to better offer high, the higher the better! Fast is a good attribute, but if the explosion hit and hit substandard, it would not be rapid, and hit compliance, crit of bird to have around 30% after the later rapid consider it, quickly and for a balance druid upgrade little angry in nature after giving up a minimum of public cd, so not as a hunter and mage, warlock, as a large upgrade.

2010-07-28
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