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308 Shaman weak BUFF


Shaman
- All of the Shaman talent points have been reset. Please find your trainer to learn spells and skills.
- Fire Nova Totem: no longer generate threat.
- Healing Way: now you can only cast 1 to achieve the desired effect, and the results are no longer stack.
- Strengthening Water Shield: Lesser Healing Wave trigger this talent has been reduced chance.
- Magma Totem: injuries and the addition rate has been increased access to, and no longer generate threat.
- Mental Quickness and Static Shock on the talent tree position has been reversed.
- Mental Quickness: make your instant cast Shaman mana cost reduced by 2/4/6%, while making your spell power increase
Attack power equal to 10/20/30%.
- Searing Totem (Rank 4) now the damage is more consistent with its rating.
- Tremor Totem duration of 2 minutes from now extended to 5 minutes.
- Element of system
Elemental Oath: In addition to the existing effects, the trigger element when you focus on when Shaman's spell damage will increase 5 / 10%.
Master elements: now will make a fatal blow Shaman 20% greater risk, for 30 seconds. Cooling time is still to
3 minutes.
Elemental Shield: This talent has been removed, the effect has been incorporated into the "element of Enchantment" in.
Elements of Enchantment: the original can be reduced by the natural, fire and frost damage 4/7/10%, now to reduce
All damage taken by 2/4/6%.
New talent: Shamanistic Road - Your Lightning Bolt damage bonus from your results in an additional 2/4/6/8/10%
The effect of lava erupted from the results of your bonus damage effects of an additional 4/8/12/16/20%.
To Fire Storm: This talent in the talent tree position shift, and can click on the talent points to reduce from 5 to 3:00.
This talent also extended the range of wind Shock (and earthquake hit the same), and provide Flame Shock damage
Addition from 10/20/30/40/50% increase to 20/40/60%.
Merciless storm: talent points to reduce from 5 to 3 points, its value to 4/8/12%.

1, first to give new talent: Shamanistic Road, Lightning plus 10%, I remember before TBC, as if elements of a shaman talent let Lightning plus 10%, so this is for the shaman there - no - some process, that is, the percentage of the TBC damage to you before, this can not be said BUFF, can only be given, but the talent to spend 5 talent points, it seems strained element points to ah .

 

2, Elemental Oath: In addition to the existing effects, the trigger element when you focus on when Shaman's spell damage will increase 5 / 10%. It goes without saying, is the BUFF Shaman PVE elements

 

3, the Fire Storm: This talent in the talent tree position shift, and can click on the talent points to reduce from 5 to 3:00. This talent also extended the range of wind Shock (and earthquake hit the same), and provide flame Shock 10/20/30/40/50% damage bonus increased from 20/40/60% to.

It can be said is weak BUFF, avoid BOSS station in shaman to fill a resume away close to the wind shock BOSS, Flame Shock with the inscription of the use of its volume is still very considerable damage. But for PVP elements both enhance the rehabilitation of basic no upgrade

 

4 - Fire Nova Totem: no longer generate threat.
- Healing Way: now you can only cast 1 to achieve the desired effect, and the results are no longer stack.
- Strengthening Water Shield: Lesser Healing Wave trigger this talent has been reduced chance.
- Magma Totem: Addition rate of injuries and has been increased access, and no longer produce

 

PVE weak BUFF, may make has a shaman in group A increased significantly, but the days of anger or tongues of fire and lava or star or TT did not resolve the conflict BLZ, PVP has little effect on the Shaman


5 .- Mental Quickness and Static Shock on the talent tree position has been reversed.
- Mental Quickness: make your instant cast Shaman mana cost reduced by 2/4/6%, while making your spell power increase

BLZ injury enhancement shaman do not like France, so this change on the previous law is nothing but a huge increase injury blow, but this talent is too static residual brain, then into a little more talent in fact is not too much, if it is PVP, completely there is no point in this talent necessary.

 

6. Proficient elements: Shaman will now make a fatal blow to 20% greater risk, for 30 seconds. Cooling time is still to
3 minutes.

I do not know how to see the talent, I feel a little NERF is a bit less wow gold explosive power of the shaman, enhance shaman in PVP is the output rate, but the blue did not reduce consumption, so I think this talent is still slightly worse a little, even when there crit can reduce consumption 20% blue, then either the PVP or PVE is acceptable

 

3.08 In short I feel that so many other professions in terms of comparison, PVE shaman has some aspects to improve, PVP, or depressed, is the first arena battle the fire was set objectives.
 

2010-07-29
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