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30 Important changes in the job summary


Druid
• Entangling Roots: It is now available for indoor use. (Strange for close combat, and the Master Druid has the same control)
• The rapid Leopard: speed gain effect is now in the indoor effective. (Equivalent to the cheetah hunter guard?)
• Hurricane: No longer cool-down time (1 minute ago). (AOE! AOE!)
• Nature of the grip (balanced): Now you can use in indoor and trigger. The spell is now the basis of skills, in 11, the trigger probability is 100%. (PVP service of D are not afraid of a surprise attack in the room)
• New Spell: back to life - to return the soul of the body, the resurrection of the dead and restore life to its values and mana. Can not be cast in combat. (Adding a grade 1 - grade 7) (silent, burst into tears in)
• sweep now affects all the targets within. (Druid Master can also be broken with a kill in A)

Hunter
• veterinary field manager is now available to provide accommodation of two additional pets. (Hunters can take a total of 5 baby?)
• Arcane Shot: No longer dispel buffs. (This is where the role of skills in the lower arena)
• Guardian is not mana. (Anytime, anywhere to your most intimate care, advertising?)
• Bite There are no cooling time, and Claw damage caused by the same concentration and consumption of the same system, as a focus on value-oriented approach. (No longer need to learn the skills which go an 'suck up)
• escape: This ability has been redesigned. Now jump back to the hunter 13 yards. Cooling time 30 seconds. Now only one to escape the same level (level 1). (Use before you see the cliff behind is not)
• disrupt the shooting: The shooting is "mocking" target attack hunter, mocking effect will last 6 seconds. Shooting is only one level of disruption. (With a "mockery" effect. Very very strong)
• If the hunter to tame a level lower than the hunter pet level 5 or above, then the pet's level will increase to levels lower than the hunters themselves 5. (Estimated to have arrested a large number of hunters to Stranglethorn orangutan)
• loyalty value, Training Points and the hunter Beast Training button no longer exist. Hunter pets can now learn all the skills appropriate to their level. They will automatically get the new upgrade level of skills. (Finally can not take the baby to eat)
• Mongoose Bite: No longer need to dodge in order to use the skills.
• quiet Shot: Cooldown reduced from 30 seconds to 15 seconds, and can now dispel anger and buffs. (What Well, that is equal to the hunter dispel magic skills added a CD time)

 


Master

• shock wave is repelled all affected targets. (Fire is more safe points)
• Magic mana gems no longer when you log out after 15 minutes away from your backpack, there's magic powers have been through a higher level gem magic magic gems to restore the maximum frequency of use. (Can not see any big users)
• wake-up the cooling time from 8 minutes to less than 5 minutes. (Warlock war can wake up one BO 2 times)
 
Paladin
• Blessing of Light and Greater Blessing of Light removed. Their effects have been incorporated into all relevant skills in. (MT Do not like the Knights to a bright and blessed)

• Blessing of Salvation renamed Hand of Salvation, now brings the total threat target of 2% per second for 10 seconds. During this period, also reduces all damage and treatment efficacy of 10%. Every Paladin at any one time can only put a kind of holy hand to the target effect. Now costs 6% of base mana. (Miss the blessing of salvation)
• Divine Intervention cooldown reduced to 20 minutes.
• Lay on Hands no longer consume all the powers, cooldown reduced to 20 minutes. (Do not consume all of the estimates is not much left)
• Seal all been changed to a grade and consume 14% of base mana. Duration to 2 minutes, and will not spell the release of the trial when swallowed. Can attack all the necessary weapons to trigger wow gold a special effect. (Good time to upgrade easily)
 
Pastor
• Treatment of Central (Holy): Now the caster to all in the same team with any target within the effective and now it is a "smart" treatment, within the value of life would at least have first targeted for treatment. Similarly, the cooling time of 6 seconds, and will no longer be treated by the hunter snake traps snake calls. (Strong increase of 6 seconds BS CD)
• Holy Fire: Cast time reduced from 3.5 seconds to 2 seconds. 60% damage increase. The duration of continuous damage reduced from 10 seconds to 7 seconds. Holy Fire now has 10 seconds cooldown. (Open 80 of the decision to upgrade with the divine gift)

 


Stalker
• Cloak of Shadows cooldown increased to 1.5 minutes.
• Kill (kill line) no longer requires you to aim behind the use of, (a copy of the thieves are in the positive output BO warlock?)
• Lock and Disarm Trap no longer require thieves tools. (Save a grid bag space)
• disappearance of flash powder is no longer needed. (Also save a grid bag space)
• Poisons skill removed. All made of cream bucket can be purchased at the merchant, without the need to produce their own stalkers. (Estimated to do than ever to buy their own materials more expensive, JS ah)

 

Shaman
• Grace of Air Totem has been removed, Agile was incorporated into Strength of Earth Totem. (RAID rogue groups will be more in love)
• Water Shield by adding a new level, starting from 20. (20,27,34,41, 48, 55, 62, 69)
• New Spell: Earth Life weapons - to the earth's life force to strengthen Shaman's weapon, X points to improve treatment, each treatment has a 20% chance to trigger the effect of the earth life, the goal within 12 seconds to restore health. The earth for 30 minutes of life weapons effects. (Milk is greater)
• deformation will no longer cancel Water Walking. (Water running game is absolutely over priest)
• quiet air totem is removed, the threat value is based on changes in threat with the players and the skills of the tank. (Knight of the team did not have to be careful)

 


Warlock
• all the demons of skills and spells will automatically be upgraded in the pet. Demon trainers will be removed. (Finally not have to buy the book the skills of all evil)
• Fel Intelligence (Felhunter): teams and team members to the intellectual and spiritual increase 3%. Continue until the cancellation. (MT group had a warlock with imp. Master group with a dog there are a warlock)

 

Soldier
• fury of anger can now be used in all the attitude. (Do not cut completely stance against terrorism, and small-Ake, a small night long, my brother I come)
• most drastic (Protection) cooldown reduced to 5 minutes. (Team Tip: XX has opened the most drastic treatment of attention once again to increase volume)
• Mocking Blow now only one level, causing weapon damage. Cooling time of one minute, can be used in defensive stance. (Sarcasm CD in? Ok, this skill can improvise on top, not to cut posture)
• Shield Wall now gives you all the damage reduced by 50%, duration 12 seconds. Cooldown reduced to 5 minutes.
 

2010-07-26
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